All episodes Season 16 S16E24 2013-07-13 22 min 1990s Kids' WB/Syndication

Pokémon

Team Plasma and the Awakening Ceremony!

TV Flash files “Team Plasma and the Awakening Ceremony!” as hour 777 of 1220 in the TV Flash guide — Pokémon (1998–present (U.S.)) on Kids' WB/Syndication, season 16, episode 24, aired 2013-07-13, 22 min.

From the desk

How this hour is filed

This leaf is S16E24: listed hour 777 of 1220 in the Pokémon guide, hour 24 of 45 in season 16. It aired 2013-07-13 (22 min). The listed hour before it is “Ash and N: A Clash of Ideals!” (S16E23). Next is “What Lies Beyond Truth and Ideals!” (S16E25). Broadcast log — titles and dates, not a plot bible.

Pokémon — Team Plasma and the Awakening Ceremony! (S16E24)

Catalog log

Broadcast listing — not a TV Flash recap.

Having got to the White Ruins, Team Plasma have started attacking the archeologists in the area while looking for the Light Stone, having captured Iris, Cilan, Looker and Cedric Juniper, with Team Rocket looking on with interest. Underground, N notes to Ash that he can no longer hear the voices of the Pokémon above, indicating that Colress has used his machine to control them and he and Ash start to hunt for a way out, only for the cave to start collapsing. Once out, Ash & N try to stop Team Plasma from awakening Reshiram, but Colress turns his machine on Pikachu, causing Pikachu to fall under his control...

Viewer FAQ

Where does Team Plasma and the Awakening Ceremony! sit in the Pokémon guide?

S16E24 is listed hour 777 of 1220 — hour 24 of 45 in season 16, season 16 episode 24.

When did Pokémon S16E24 air?

Team Plasma and the Awakening Ceremony! aired 2013-07-13 and is listed at 22 minutes.

Do I need the games first?

The TV series is one engine with the games and cards, not a homework prerequisite. U.S. breakthrough is 1998 anime syndication as childhood OS.

In the series

Why this series still plays

A ten-year-old, a yellow mouse, and a globetrotting checklist that became a childhood operating system. Anime lands in American syndication as one engine with the games and cards — catch, train, argue about types. Kids’ TV as collection ritual, gym-badge serialization, and the rare cartoon that still prints money because the adventure never quite finishes.

The work, first: a young trainer, a yellow mouse, a globetrotting checklist that became a childhood operating system. Based on Game Freak/Nintendo games, the anime's U.S. TV breakthrough in 1998 (Kids' WB and syndication) detonated a multi-platform kids' empire: games, cards, films, toys, one engine. Satoshi Tajiri and Kunihiko Yuyama's world turned anime into mainstream American children's programming. Rica Matsumoto and Veronica Taylor as Ash across languages; Ikue Otani's Pikachu. Catch, train, argue about…

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Also in season 16

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